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Metaverse as a term gained mainstream popularity when Facebook changed its name to Meta in 2021 but the term has a rather long history. In fact, it dates back to 1838 when Sir Charles Wheatstone outlined the concept of ‘binocular vision’! For our context, we’ll stick to the 21st century where ‘the metaverse’ is being discussed across tech and enterprise boardrooms.
In layman’s terms, the metaverse is an immersive internet or a digital twin to the real world where people can have ‘real experiences’ in the virtual world. Consider Nikeland as an example. A virtual simulation where a person can experience all of Nike’s experiences and more in an immersive way.
For some, this may seem too outlandish but the future is closer than it seems. Gartner predicts that 25% of people will spend at least one hour per day in the Metaverse by 2026. “Vendors are already building ways for users to replicate their lives in digital worlds,” said Marty Resnick, VP of Research at Gartner. “From attending virtual classrooms to buying digital land and constructing virtual homes, these activities are currently being conducted in separate environments. Eventually, they will take place in a single environment – the metaverse – with multiple destinations across technologies and experiences.”
There are infinite possibilities in the virtual world. Just like the Nikeland example above, there are several ways in which a brand can engage with customers in a digital landscape by adopting metaverse customer engagement strategies:
5. The metaverse is another major channel for customer support. Like social media, people are bound to share their feedback about a brand in the metaverse, and in effect, it becomes a touch point for a brand to provide customer support.
A key element of the entire metaverse is ‘gamification’. Creating a digital twin to the real world and embedding various dimensions to make it as real as possible. Like Nikeland, Hyundai’s Mobility Adventure is another game on Roblox (watch video) which is Hyundai’s first virtual experience developed by a global automotive brand to showcase future mobility lifestyles in the metaverse. The campaign aims to attract young people familiar with Hyundai Motor products, technologies, brands, and future solutions.
But the Metaverse is much more than building a game! There are innumerable challenges on the way:
As a brand, standing by the sideline is never an option if one wants to grow. The kind of activity around the metaverse and the interest from young people are humungous! This is where the future is and as a brand, it is absolutely critical to have a plan of action in place. From our conversations with several top brands across the world, here are some suggestions from Capillary to plan your entry:
The Metaverse provides ample space for delivering a great customer experience and for a brand, at the end of the day, this is what it is all about.
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